This must be followed by an empty line. DirectX has some nice error lookup functions named DXGetErrorString and DXGetErrorDescription, which give information about DirectX components and Win32 functions. On win7 with vs2013 I have a nice error message in console. The lookup service creates dynamic errors at run time and releases them when the error object with which they are associated calls IErrorLookup::ReleaseErrors as part of its release code. check over here
Still another option is to use the FormatMessage function to format a string with information about an error. You’ll be auto redirected in 1 second. Personal Open source Business Explore Sign up Sign in Pricing Blog Support Search GitHub This repository Watch 1 Star 0 Fork 0 nitrocaster/DxErr Code Issues 0 Pull requests 0 Projects However, this library was removed from Windows SDK 8.0 (see "Where is DXERR.LIB?").
Reply Frank Heimes says: November 6, 2015 at 9:25 am FormatMessage does NOT support D3D errors! I have made a small tool called dxerr (source code here) which makes use of the two functions. Second, it means that memory need not be allocated to store the information until the information is requested.
Keith has been a professional software developer for six years and an MCP since 1994, has taught numerous VB training courses, and has beta-tested Microsoft's DirectX since version 2.0. The source code for this package is bound to the Microsoft Public License (Ms-PL). You can do a lookup either in all files, if All Sections is selected in the combo box, or search a particular section, by specifying it in the combo. The proper error message does exist but my code is not allowed to query it!
There are three important reasons for this. Free exe error repair. … Are you curious about what other resources or web sites may be available to help you?… I'm getting a failure returned when calling Direct3DDevice->CreateDepthStencilSurface(). This is not required, but it is more efficient when releasing error objects. http://www.codeguru.com/cpp/v-s/devstudio_macros/debugging/article.php/c9263/Error-Lookup-Tool.htm However, if the lookup ID is set to IDENTIFIER_SDK_ERROR, the error object bypasses the error lookup service and retrieves the error description from the data access error resource DLL.
VS 2012 and VS 2013 can view all DDS files supported by DirectXTex. I have added a link to the post that covers status of DirectX componentsincluding Managed DirectX 1.1 but it essentially just links to the DirectX and .NET post. Error codes are provided in ErrorDB.zip for the following errors: Active Directory Service Interface (ASDI.efd) Collaboration Data Objects (CDO.efd) COM+ (COM+.efd) DirectX Media Objects (DMO.efd) Image Color Management (ICM.efd) Message Queuing He works as a software developer for a Norwegian-based company.
It only supports UNICODE and I had to change DXGetErrorDescription to copy the result to a buffer rather than return a static string in order to make use of FormatMessage where More hints Downloads ErrorDB.zip ErrorOracle_exe.zip ErrorOracle_src.zip Comments There are no comments yet. Download Microsoft Exchange Server … – Determine error values from decimal and hexadecimal error codes in Microsoft Windows® operating systems…. GetErrorDescription uses the information provided to retrieve the error description and inserts the parameters into this description.
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The lightweight application is less than a megabyte, and it is compatible with Windows XP SP3 and higher operating systems. But rather than returning one of the values that the documentation says it should return (D3DERR_NOTAVAILABLE, This article describes the DirectX Diagnostic Tool (Dxdiag.exe) included with Microsoft DirectX. In most cases, all dynamic errors associated with a single error object have the same ID. this content I couldn't find XNA 5 in this list.
Visual Studio Graphics Diagnostics in VS 2012 Pro+, VS 2013 Express for Windows, VS 2013 Pro+, or VS 2013 Community. If you use Windows 8 and avoid legacy APIs, you never need to use DXERR. It can come from a message table resource in an already loaded module.
After it come the error codes: The first line is the name or the error, such as LINEERR_INVALAGENTID or COMADMIN_E_APP_FILE_READFAIL, just to give some examples; the next line is the error Aperçu du livre » Avis des internautes-Rédiger un commentaireAucun commentaire n'a été trouvé aux emplacements habituels.Pages sélectionnéesPage de titreTable des matièresIndexRéférencesTable des matièresPrefacexxxvi 1 PC Graphics Overview3 2 Polygonal Modeling25 3 STEP 3: Click ‘Fix All' and … CheckMediaType not called Showing 1-17 of 17 messages. Error Files The error codes are described in files with the extension EFD.
Department of Education's site for free information on preparing for and funding education …… Error Lookup 2.0.6: Translate PC error codes into a text … Error Lookup is a free tool You signed out in another tab or window. The DirectX Error Lookup Utility is nothing more than a little front-end UI tool for getting results from DXERR.LIB. have a peek at these guys Reply Follow UsPopular Tagsdxsdk visualc direct3d xnamath directx win8 windowssdk conference xbox one win10 codeplex dds win7 winphone audio hlsl pixw github gfwtr input Archives September 2016(1) August 2016(3) July 2016(1)
As I understood, I need to work with debug layer if I want to get output like in vs console. Registry Security Structured Storage Tutorials Wrappers COM+ » General COM Interop Managed Code / .NET SOAP and Web Services Shell Programming » General Open FAQ Shortcuts Tray Icons Previous Section Manager The DirectX SDK version of DXERR.LIB also contained a lot of error codes for legacy components that are no longer relevant to development using the Windows SDK 8.0. Reply Kevin says: March 7, 2013 at 1:04 pm What happens when someone with Windows Vista, for example, runs your code?
Certification for Windows logo usage for Win32 desktop application is managed through Windows App Certification Kit (WACK).. For the latest game-specific best practices for Windows, see this post. Copy the executable (recommended a release build) to a location of your choice and put the database files from ErrorDB.zip there. The message definition can come from a buffer passed into the function.
They are text files and the format is trivial, making it very easy to add new files for other modules, including application specific-error codes.